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Most users ever online was 3 on Tue May 19, 2009 2:52 pm
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 Artitectural Texturing Compitition Rules

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Posts: 8
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Join date: 2009-03-03

PostSubject: Artitectural Texturing Compitition Rules   Wed Mar 04, 2009 9:44 pm

This competition is for those artists who are fast in artitectural Texturing n scene creation.
A Modeled scene will be provided to you and you have to cpmplete that concept in Given period of time giving it a real-scene look.

Rules and Regulations of compitition:

-You have to submit a rendered image, a diffuse/normal/spec/bump or any other maps in 512X512 or 1024X1024 size.
-You must enter your final time taken for the entry as well as maps and your username within the entry image.
-You must enter the wireframed viewport image also showing the lights used.


and remember 1 thing if your model is 60% to 80% complete anyone n time elasped...don worry just post it n get cemments as it will be usefull for your future modeling. Smile
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Artitectural Texturing Compitition Rules

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Game Designers :: 3D Challenges :: Artitectural Texturing-
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